FoliageForge converts traditional alpha-masked models such as plants, trees, and foliage into geometry optimized for Unreal Nanite, creating high-performance assets at the click of a button.
Works with trees, grass, flowers, vines, and almost any other asset which uses a mix of 3d and alpha-masked card geometry.
Quickly convert your existing assets into optimized geometry suitable for use with Unreal Nanite, while maintaining original mesh detail.
Integrated project management and batching to simplify conversion for all your existing assets. Requires only an FBX mesh and a mask texture.
For an individual creator or small team with not more than $100k revenue or funding in the past 12 months.
$99
For studios or other entities with over $100k revenue or funding in the past 12 months. Includes priority support.
$999
Streamline your workflow and unleash full geometry plants and trees for use in Unreal Engine.